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About Digital Art / Hobbyist Jaakko SusiMale/Finland Recent Activity
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SCG12 Mark II 'Ascension' by Plutonia-V41
SCG12 Mark II 'Ascension'
I decided to try to make a functional version of Re-L Mayer's SCG12 'Awakening' -shotgun from Ergo Proxy. It's actually two Mossberg 590 Cruisers attached diagonally so that the two tube magazines are at the side and the barrels are on the top and the bottom. They're attached to a double-wide body with a single-trigger mechanism. It's got a pistol grip with a folding stock. Covering most of the gun is a heat shield with a picatinny rail mounted on the top.

The model was made with Foundry Modo 901. Rendered in Unity 5. Though the model itself is not really game engine optimized because many of its concealed details are also modeled, and some surface details are geometry when they could just be part of the normal map. Moving parts are separate meshes, such as the pump and ejection ports, loading port covers, selector lever and the folding stock.
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Inspiration Personified by Plutonia-V41
Inspiration Personified
My annual birthday card for the deviant who mysteriously always manages to pull me out of the worst artists' blocks with her existence alone. She just causes me to create. :aww:

There's something strange about the perspective, even though I actually used a custom posed 3d-model for the body proportions. So it would have been more wrong if I altered it. It's of course also possible that the actual proportions of the 3d model itself were wrong.

Oh, and I couldn't figure out how to give a proper depth effect for the paint splatters so I had to shade them with Photoshop. I also used a 3d-model of a reflective object as reference for the chrome parts of the paint gun.

...Speaking of a paint gun, I think I'll add "Splatoon" in the deviation tags just for the sake of blatant promotion, justified by a passing relation to the messiness of that silly kids' (squids') game.
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I never upload any photos into Facebook so I thought that I could start putting some of my pixel art there. But the problem is that Facebook automatically compresses and resizes images so that even if I were to save an image as a high-quality JPEG in Photoshop, it would show up in a different size and full of compressiong artifacts. -Which would be really bad for limited pallette PNG images where the main point is that pixels appear crisp and clear in their original form. Is there any optimized workflow for uploading images to Facebook with minimal resampling and compression artifacts?
MS Paint - Forehead wrinkles by Plutonia-V41
MS Paint - Forehead wrinkles
Finally got around to updating my profile picture. I've been struggling with inspiration with drawing because I'm constantly doing 3d-modeling at work, but it suddenly struck. I loaned a Wacom Intuos from work and got this done. I probably should buy one for myself since my Bamboo is dead and gone.
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Steelballer by Plutonia-V41
Steelballer
I've been playing Duke Nukem 3d and I wanted to do some 3d stuff. The Desert Eeagle is one of the harder weapons to model so I wanted a challenge. This is basically my version of a gun seen in some old poster for Duke Nukem forever before that version of the game was cancelled. Functionally it's the same weapon as the one in Duke3d. Automatic with a 16-round magazine. Though I doubt it was 50 cal. But If there's one caliber that Duke would shoot, it would be 50 cal.

Made With Luxology Modo 601. 11781 Polygons.
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deviantID

Plutonia-V41
Jaakko Susi
Artist | Hobbyist | Digital Art
Finland
I still can't figure out what to write here! Help mee
Interests
...Power has shifted. New greed replaces the old.

I've been stuck for a long time between trying to convince myself that my thesis is going to get finished by september, and trying avoid getting an aneurysm from reading about how many things Eidos Montréal is going to fuck up in Thief 4.

Seriously. It really is starting to look like in certain aspects the studio is doing exactly the opposite of what people have been asking for during the last decade, and all the other news we get seem to indicate that they never wanted to make a Thief game in the first place but were forced to use that intellectual property. So no matter what, they want their own ideas implemented, even if it clashes directly with the IP they are supposed to model their product after.

But complaining about a game is not why I'm here. I can do the complaining in the forums.

...Actually I can't since I was banned from there due to making convincing arguments in public about the lack of impartiality by the official moderators who were giving unsurprisingly positive hands-on impressions of a...

-NO! That's not why I'm here.I'm here to share something really amazing. :lol:

Take a look at this animated artwork. I have never seen anything like it. From what I can piece together, they use an 8-bit color pallette, where certain ranges of colors are made to cycle so that those particular colors smoothy change in the picture. One of the most insane versions of it is the forest snowfall, where the paths of the snowflakes are traced with the cycling colors of the pallette seamlessly in the bark of the trees and the background.

I also apologize for the lack of artwork. I just feel like if I start something and then take a break to do my thesis, I can't pick up a piece of artwork again. So why bother even starting? :(

...Also, what is the logic behind making "The Last of Us" a PS3 exclusive this late in the console's lifespan? They're certainly not selling new consoles with the game, and they are certainly cutting into their own profits by not giving players of other platforms access to the game. It's insane. It's like they don't want money.
  • Mood: Crazy
  • Listening to: Blood Dragon soundtrack - epic
  • Playing: Shadow Warrior - fuck yeah
  • Drinking: not today

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:iconartist-who-draws:
Artist-Who-Draws Featured By Owner Feb 5, 2015  Hobbyist General Artist
Happy Birthday! :)
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:iconplutonia-v41:
Plutonia-V41 Featured By Owner Feb 6, 2015  Hobbyist Digital Artist
Thank you! :D
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:iconartist-who-draws:
Artist-Who-Draws Featured By Owner Feb 7, 2015  Hobbyist General Artist
You're welcome. :)
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:iconguyverman:
Guyverman Featured By Owner Feb 5, 2015
Happy birthday! You share the same as mine!
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:iconplutonia-v41:
Plutonia-V41 Featured By Owner Feb 6, 2015  Hobbyist Digital Artist
Thanks! :)
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:iconguyverman:
Guyverman Featured By Owner Feb 6, 2015
Yor welcome!
Reply
:iconmyepicrilla:
MyEpicRilla Featured By Owner Feb 5, 2015  Hobbyist
Happy birthday! I am a dummy! 
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:iconplutonia-v41:
Plutonia-V41 Featured By Owner Feb 5, 2015  Hobbyist Digital Artist
Thanks! :aww:
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:iconjakeukalane:
Jakeukalane Featured By Owner Feb 5, 2015  Hobbyist Digital Artist
happy birthday!! :D
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:iconplutonia-v41:
Plutonia-V41 Featured By Owner Feb 5, 2015  Hobbyist Digital Artist
Thank you! :D
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